|1692 The fight has moved to England.. Ireland is almost all under Jacobite rule.|
Organizing our Battle for Britain 1692 weekender has taken more creative effort than any of our other multiplayer events in the last decade. The main reason being that I wanted to run a campaign style ramp up in the immediate few weeks before the event. This meant creating orbats and a back story for the fifteen commanders taking part.
|The dark days of 1690 have given way to an opportunity to send the invaders home|
Compiling that number of commands and then imagining a context for each and a narrative that was to some extent interwoven with those of other players took time and paperwork but I feel the sense of anticipation it generated in the players was worth it. They entered into the spirit with creative writing, letters, dispatches, secret notes, plots, inducements and the like flying about for about three weeks before we all got together.
|Can I really regain the throne?|
My plan was to send three detailed dispatches to each player all roughly a week apart and each representing a month’s time lapse with the first being dated in mid-June and the last in mid-August. The result of this was to provide each player with some familiarity with their force, an appreciation of the challenges facing their cause and a connection to certain units.
|These men of Enniskillen think not and will fight to ensure the Protestant succession|
The actual event will see the players having known their commands over several campaign months and suffering the triumphs and set backs of recruiting, attrition, disease, sabotage, intrigue, training, small battles and acts of God.
|Who can be trusted? Kirke? Churchill? - the political landscape is confused|
I chose to have neither King directly involved in the campaign. King James remained with his Court in Dublin whilst King William shuttled between London and Holland trying to keep the Grand Alliance together in the face of a war on two fronts.
I allocated the commander roles based on personal preference, the gamer’s personalities all of whom I know very well and making an entertaining chemistry for the table top battles. We had a mixture of Scots, English, Irish and Welsh players and that fitted very well with the need for an ‘All British lslands’ mix with some French, Dutch and Germans thrown in for spice.
|Choose your King! And Fight for Britain!|
In part two I'll explain a little more about the background prep.