“Par la bouche de mes canons” QUEBEC 1690. Part 4

Beneath the Lily Banners additional mechanisms.


BLB was written for conventional pike and shot warfare in Europe. The rules do offer adaptations for other less conventional theatres and conflicts however Quebec requires some new mechanisms. The model to man ratio in the rules is 1:40 which does not suit this theatre as unit sizes would then vary between three and eight models, a very unsatisfactory state of affairs. A ratio of 1:20 would make the New England battalions 15-16 figures in strength. The alternative is to go up to a 1:10 ratio giving units of 30-32 models per battalion. All militia on both sides should be classed as RAW as should Native Americans. The French regulars should however be classed as DRILLED.



Terrain effects
These apply as written in the main rules text to the New England battalions and to the French regulars if they deploy in close order. The woods and other difficult terrain will not disorder or impede the movement of Canadian militia, Indians and French Regulars deployed to skirmish.


Allowable formations
The New Englanders must use the conventional formations allowable in BLB. The French regulars use these formations but can also deploy in open order. If players choose to do this, please read the additional notes below for more detail. The French militia may only deploy in open order. Even if the figures are based in multiples as per the rules the stands should be separated and each treated as if the men are in loose formation.


Movement
The Canadian militia and Indians can move as per Tribal infantry in the main rules. They may move in any direction without penalty for re facing. The French Regulars and New Englanders move at speeds defined in the main rules even French Regulars in open order. If French Regulars wish to deploy in open order they must place a FORM marker and take a full move to either deploy or reform into close order. Guns can be manhandled at a rate of four inches per turn but only one inch per turn in woods.


Disorder
Close order troops follow the rules as written. Open order French troops are never disordered under any circumstances.


Visibility in woods As per main rules text.

Charging
New Englanders and French Regulars may declare a charge on any opponent even those without depleted command states. Open order French troops may only charge disordered troops or those with depleted command states. If themselves charged they must take a morale test. If they pass the test they will retire ten inches towards the nearest cover. A result of SHAKEN or worse removes Canadian Militia and Indians permanently from the game. Open order French Regulars with a Result of SHAKEN or RETREAT do so toward the nearest close order friendly body or cover. If ROUTING they do so as per the militia and Indians. If charging New Englanders are clearly not going to contact open order opponents they may test morale to pull up at normal move distance. If they pass they do so in good order and can carry on as desired next move. If they fail they continue forward to the full extent of their move distance, are disordered and must rally next turn.

Shooting
The New Englanders operate as per the main rules as do the French Regulars in close order. Canadian Militia and Indians shoot with a modifier of +2 as their shots would be carefully aimed. They do not receive the ‘First volley’ bonus but neither do they take the -1 modifier for being RAW. Each group of three models is taken as a ‘stand’ of figures rather than the normal six of the rules. A ‘stand’ of three militia figures or Indians takes the -2 modifier for ‘casualties of 50% or greater’ only when down to one figure strength. Each group of six militiamen or Indians may target a separate enemy unit. At full strength  each group of six figures would cross refer two firing ‘stands’ against their fire factor in the casualties table. French regulars in skirmish order do not get the ‘First volley’ bonus and continue to fire in groups of six figures. They do get a +1 when firing in this formation as the shots are considered to be aimed at individual targets.  When the troops in open order are targets they are treated as per deployed artillery. Firing and moving penalties apply to all as per the main rules. If the 1:10 model to man ratio is chosen then simply divide the number of musket armed figures by six to establish the number of firing stands per unit.
Melee
Pikes can be used as per the rules in the open and if the users are not disordered. They are useless in the woods and are considered to have been put aside before entry. This means pikemen in melee combat within the woods are using their short swords, hatchets, knives or concussive weapons such as pieces of wood. Canadian militia and Indians will receive the +4 melee bonus for Tribal infantry if they charge SHAKEN, RETREATING or ROUTING opponents even in the woods. Open order infantry contacted by close order troops are simply removed from the game. This may happen if the irregulars are hemmed in by other troops or by an impassable terrain feature such as the St Charles River.

Morale
In the woods Canadian Militia and Indians receive a +1 modifier indicating their preference for fighting in this terrain. They receive no minus for being unsupported but take a +1 if they have a friendly stand of figures over 50% strength and STEADY within six inches. If charged in the open they take an additional    -1. New Englanders charged in the woods by Canadian militia or Indians take an additional   -1 on morale checks for the terror factor. New Englanders who moved closer to the enemy or their objective in the current turn take a +1 on morale if called on to test. The ‘support’ modifier is given to regulars of either side if they have one formed friendly body within the appropriate distance.

Minor leader models
In addition to the commander models for each force a number of minor leader character models are allowed. The number is specified in each of the scenarios. These minor leaders can attach themselves temporarily to any unit of the army. When present they add an additional +2 to the morale of the unit they are with. Only one is allowed with any given unit at any time. They move at a speed of six inches per turn or at the charge speed of the unit they are with when it is charging. Leader figures with a stand of Canadian militia or indians allow it to attempt to charge non SHAKEN enemy. In combat the presence of the leader adds +2 to the combat dice roll.

Units with attached leader models roll a D6 if the unit receives casualties through shooting or fighting. A score of six means the leader is killed and the unit takes a morale check that turn at an additional -2.


Commander Models
In addition to their normal command responsibilities both Frontenac and Phips will add +3 to the melee die roll of any unit to which they are attached. They must remain in the combat until it is won, lost or they are killed. They may join a unit in addition to any existing minor leader character already with that unit. If either of the ‘big men’ are killed then the entire army within line of site takes a morale check at -3. It’s pretty much all over if Frontenac or Phips die!


OTHER RULE SETS
Any Horse and musket set of rules can of course be used to play these scenarios. If using a French and Indian Wars set, then allowances will have to be made for pikes. Whatever rules are used make sure the troop quality is rated fairly low and put an emphasis on leaders and their potential contribution.